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View Full Version : Basic Offroad Suspension Setup Pictorial How-to/ Q&A


1stGenCRXer
11-08-2010, 05:15 PM
Alright, we've gotten some more of you guys hooked on the RC :crack: habit, and I've been getting some of the same questions. So here's a how-to, and then we can get into special requests and specific questions.

I won't be covering shock building at this time, but I promise to take some pictures for a future how-to the next time I need to rebuild some of my shocks.

On to the info!

For this thread, I'll be using a Nitro Sportwerks Mayhem 1/8 Buggy, but the "basics" I'll cover here apply to any off-road vehicle.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1281.jpg

Here's the front and rear suspension when I very gently set the vehicle on the table. This is the highest the suspension will ever set with the tires touching the ground, and doesn't mean a thing. You'll never see the ride height this high naturally, nor should you try to get the suspension to ride at this level.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1282.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1283.jpg

To get a true indication of "settled" ride height, push on the center of the chassis until the chassis bottoms out on the setup surface.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1284.jpg

If this is difficult at all, STOP! There is likely something else going on that needs to be looked at, which I'll cover in a bit.

If the chassis will bottom out fairly "normally" release the chassis and let it "pop" back up to it's normal "settled" ride height.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1285.jpg

Now we can see what the true ride height is. Since this buggy is already set up and handles well, these pictures are also what a good final or starting result should look like.

A lot of times you'll hear people refer to off-road ride heights in terms of lower suspension arm or drive shaft angles. This is close to "arms level" on the rear suspension. On this particular buggy, the drive shafts follows almost the same angle, so it could also be considered "bones level".
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1286.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1287.jpg
When in doubt, on any chassis, arms level in the rear is a good starting place.

On the front, you usually want the ride height a little higher, to help transfer weight to the rear on acceleration, and limit some weight transfer to the front so the vehicle doesn't spin out under braking as much. This is arms "above level" since the chassis pivot point is higher than at the wheel hub.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1288.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1289.jpg

Once you have a ride height you're happy with, compress the front and rear, and make sure the springs don't compress 100%. If they do, that puts you in a situation known as coil bind, which pushes the effective spring rate to infinite, and WILL BREAK PARTS. If you find yourself in this situation, you'll have to back off the spring preload, and settle for a slightly lower ride height, or go to a higher spring rate to get the ride height you want, without getting coil bind at full compression.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1290.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1291.jpg

If that checks out, make sure the suspension arms drop to even levels left/right when the suspension is unloaded.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1292.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1293.jpg

If the arms don't come down to the same levels at full extension, some chassis have downstop screws you can adjust so that they do. This is more important for tuning a vehicle for racing than bashing, but everything adds up.

Here's the downstop screw on the rear suspension.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1308.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1307.jpg

Which rests on a special place on the chassis to limit down travel of the suspension arms.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1309.jpg

Then make sure the spring preload is even left/right for the front and rear.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1294.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1295.jpg

After that is Camber. You don't need anything fancy [unless you're racing] to measure camber, but you should try to get them even. You generally will run more camber in the rear than the front on off-road vehicles to gain side-bite.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1296.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1297.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1298.jpg
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1299.jpg

Toe comes next. Here's where it can get a little different between 2wd platforms and 4wd platforms.

On 4wd, you generally run some toe-out in the front, where on 2wd, you'll want close to zero toe [wheels parallel].
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1301.jpg

Both 2wd and 4wd are going to have a significant amount of rear toe-in for stability.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1302.jpg

Caster can be adjusted by moving shims on most 4wd vehicles. More shims to the rear adds caster by moving the upper suspension arms to the rear. This adds mid-corner and corner exit steering.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1303.jpg

2wd vehicles usually run a LOT of caster, built into the front suspension arm kick-up, as well as the caster blocks, this helps calm the steering on corner entry, and helps the suspension better cope with bumps on the unpowered wheels.

A 4wd pivot ball front suspension allows for quick adjustments of camber, track width and caster, without replacing parts. The downside is there are more parts involved in the design, so they can develop slop quickly which would require more maintenance.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1305.jpg

The rear suspension on this buggy shows the basic concept of a caster hub design, where the camber is controlled by an adjustable turnbuckle at the top to control camber. Since this is on rear suspension, toe is fixed by the hub angle and rear arm angle. Changing rear toe requires the hub or inner pivot mounts to be changed.
http://www.lazermotorsports.com/Photos/RadioCPics/Suspension/DSC_1306.jpg

That's all I have for now, if there are some more specific questions, I can take more photos and give more in-depth explanations. :)

Cutless009
11-08-2010, 05:46 PM
+ internets to you man. Very helpful guide. I'm sure lots of people will find the shock rebuild tutorial helpful as well. It was a lot more complicated than I first thought!

Adding this to my RC Bible link list :)



P.S. I think I have mine set up right after reading this. What do you think? LOL!

http://i188.photobucket.com/albums/z6/Cutless1/IMG_0780.jpg

1stGenCRXer
11-08-2010, 06:03 PM
Meh, forgot to mention in the guide, before making any adjustments, carefully inspect the suspension for bent, broken, cracked or deformed parts :haha:

Cutless009
11-08-2010, 06:19 PM
Yah, met a metal mailbox post at top speed, and missed the bumper entirely, so the wheel took the full force of the impact. It wasn't pretty %_%

1stGenCRXer
11-08-2010, 06:30 PM
Lol, that's like a saying we have at work when the worst possible thing happens: "no good can come of this" :haha1:

EDIT: forgot to mention, looking at pictures of the Slash 4x4, you have a C-hub [caster hub] front suspension, so caster changes aren't as easy as a double A-arm pivot ball suspension, but the truck handles pretty well out of the box, so you can pretty much ignore playing with caster unless you want to buy optional C-hubs. Playing with front toe and camber f/r is something to look into though. Rear toe is fixed, so yet another thing you don't need to worry about unless you really want to buy extra parts.

Are there optional mounting locations for the camber links front and rear [either on the hubs or the shock towers]? Camber gain and roll centers are other adjustments you can play with if there are.

Cutless009
11-08-2010, 06:33 PM
Honestly, I blame you :P LOL j/p man.

I was running the sidewalk in my cul-de-sac (it's like a big circle basically) to get used to running a circuit and improve my control. I was doing really well until I turned just a little at the wrong time and ran into that stupid mailbox.

1stGenCRXer
11-08-2010, 06:38 PM
I gave everyone fair warning when I came to this board that I was the RC and body painting :crack: dealer :D

I made an edit on the previous post as well.

Cutless009
11-08-2010, 06:59 PM
haha, yah you are. I might have a couple body's for you to do a simple paintjob on sometime soon, I'll let you know.

I'm going to be picking up a second slash 4x4 for my girl and she wants to put a baja bug body on it and paint it pink with a hello kitty skull and crossbones. I think that's awesome :P

I'm gonna put the jconcepts Bajr body on mine and paint it black, with some black and a little black on the side, with tinted windows :P LOL!

1stGenCRXer
11-08-2010, 07:33 PM
The Hello Kitty skull and crossbones sounds pretty sweet :rockout:

The 2 tone black over black is kinda overdone though... :rofl:

Cutless009
11-08-2010, 09:21 PM
Nobody ever accused me of being original I guess xD

I just want something dark and cool looking. I'd love to have some white accenting in the paint, but I'd imagine that'd be tough to do.

1stGenCRXer
11-08-2010, 09:29 PM
It would only be tough to do if you don't know how masking tape works :rofl:

1stGenCRXer
11-28-2010, 12:27 AM
Ran across this page today, very good read with some nice practice exercises to become a better RC driver, on-road or off-road :up:

http://www.atomicmods.com/Categories/Tutorial-RC-Racing-Tips.aspx